Friday 31 July 2009

Thursday 30 July 2009

We have the R.A.D. logo at last!

Tuesday 28 July 2009

Here's a peek at the character sheet in full (albeit reduced in size). Click on it to see the whole thing:

Thursday 16 July 2009

And here's a typical customized vehicle:

’72 Ford Mustang Mach 1
This ancient Mach 1 Mustang is covered in scarred, riveted metal plates sculpted to fit the contours of the classic auto. Its rumbling V8 is fitted with a supercharger the top of which thrusts up from the hood next to the long black barrel of a fixed Browning machine gun. The front of the car is fitted with a trio of heavily studded steel bull bars, while an oil slick dispenser is fitted beneath the trunk at the rear of the car, ready to ruin any pursuer’s day.
Muscle 3
Nimbleness 2
Toughness 2
Speed 4
Passengers: Driver +3
Armor: 11
Weapons: Extra Heavy Machine Gun (Fixed, forward), Oil Slick Dispenser, Ram.
Health: 75
Total Cost: 20

Tuesday 7 July 2009

Sample Character Time!

So, just what does a character look like in the new rpg I'm designing? Take a look!
Iron Ghost (originally Marcus Lanner)
Race: Human
Rearing: Remnant
Pursuit: Brave
Description: Athletic and deeply tanned, with dreadlocked brown hair, narrow brown eyes, and many dark ritual scars forming swirling patterns over his skin.
Personality: Is convinced that returning to a more primitive existence is less destructive and far more honest. Iron Ghost eschews his past, and is loyal, forthright, and thoughtful.
Background: Marcus left his Remnant community in disgust at their over-reliance on technology, and was adopted by a tribe when he was found dying in the wilderness; he struggled hard to become a valuable member of the tribe, eventually earning the name Iron Ghost and becoming a Brave.
Attributes
Muscle 3, Understanding 3, Tenacity 2, Appeal 2, Nimbleness 3, Toughness 3, Senses 2
Skills
Athletics 2, Brawl 2, Drive 1, Intimidate 2, Lore 2, Melee 2, Notice 2, Persuade 1, Ride 3, Shoot 3, Stealth 2, Survive 2, Tech 2, Zoofinity 1
Health: OOOOOO OOOOOO
Armor: None.
Weapons: Knife, heavy vicious bludgeon (large carved wooden club set with animal claws), short bow (12 arrows).
Clothing: Hide pants, leather vest (decorated with bone beadwork), bear fur cloak, hide boots secured with leather strips.
Gear: Gas mask, Geiger counter.
Transport: Mutant horse with saddle blanket and harness.